###############################################################################
#
# * This file is part of JAG, Puzzle game where the goal is to break all
# * the target pieces in each level and do this before the time runs out.
# *
# * Many thanks to XlabSoft & Ind. Infosystems, the originals authors of JAG.
# *
# * Copyright holder 2009-2012 Developed by XlabSoft & Industrial Infosystems
# * Work continued by 2017-2018 Carlos Donizete Froes [a.k.a coringao]
# *
# * JAG is free software: you can redistribute it and/or modify it under
# * the terms of the GNU General Public License as published by the
# * Free Software Foundation, either version 3 of the License,
# * or any later version.
#
###############################################################################

**version: 0.3.5**
  * Added Spanish translation (thanks to Ricky R. Froes)
  * Updated language files
  * Fixes:
    - Deleted lines with obsolete locations in translations [de,fr,nl,ru]
    - File 'game.pro' - corrected in translations

**version: 0.3.4**
  * Fix unix install in 'game.pro' (thanks to Yury 'yuryfdr')
  * Fix editor build with Qt5 (thanks to Yury 'yuryfdr')
  * Added the GPLv3 license to the files in the 'editor' directory
  * Files removed in 'data/help' directory indexed language: Russian and Dutch
  * Added Portuguese translation (thanks to Ricky R. Froes)
  * Updated language files

**version: 0.3.3**
  * Starting the project continuity for the GNU/Linux version
  * Added the GPLv3 license in all source codes
  * Added conditional support for Qt5 components and SDL2 library
  * Removed directory and files to the new directory (src)
  * Improvements:
    - Compiled with Qt5 version
    - Replaced for SDL library in version 2
  * Fixes:
    - Fixed dbus issue
    - Some bug fixes in files
    - Libpng warning fixed: iCCP: known incorrect sRGB profile

**version: 0.3.2**
  * Added Italian translation (thanks to Franco Rebora)
  * Added Dutch translation (thanks to Bart Van Loy)
  * Added French translation (thanks to Tutur)
  * Added "Learning ABC" level pack (thanks to APC aka Andrey Pohilko)
  * Improvements:
    - Extended display settings (Multi Monitor Recognition)
    - Dynamic help loading
    - Added menu icons
    - Compiled with Qt 4.7.2

**version: 0.3.1**
  * Added German translation (thanks to Kristjan Schmidt) 
  * Improvements:
    - Main menu is centered to be visible even if JAG's
    main window cannot fit on the screen
  * Fixes:
    - Broken font in dialogs with low screen resolution
    - Alternative detection of video modes on X11 if xrandr fails
    - Some compiler warnings removed
    - Some memory leaks removed

**version: 0.3.0**
  * Added kde-ctystal scheme
  * Improvements:
    - Added support of different resolutions
    - Player configuration dialog simplified
    - Added version output
  * Fixes:
    - Fixed potential crash during play
    - Fixed issue when loading a scheme with no background files

**version: 0.2.6**
  * Gameplay Changes:
    - Added new level pack 'SunZero' with 50 levels
    - Added Russian language translation
  * Fixes:
    - Fixed graphic themes selection dialog

**version: 0.2.5**
  * Improvements:
    - Levelpack format improved
    - Level editor added to install
  * Fixes:
    - Some missing resources files added to install
    - Changed colors for collected items

**version: 0.2.4**
  * Added some Visual FX
  * Gameplay Changes:
    - Time x1.5 Bonus for Hard Difficulty
    - Tool prices and order changed
    - Score bonus is the most expensive one now
    - Default level pack redesigned
  * Fixes:
    - Fixed level start with no level pack available
    - Fixed new game settings (mode and difficulty)
    - Fixed issue with wrong path to data on Linux
  * Improvements:
    - Clicking on player name and levelpack in main menu shows menu

**version: 0.2.3**
  * Gameplay Changes:
    - Permanent time bonus gives +30 seconds instead of +10
    - Permanent score bonus gives +1 point for every destroyed
      target only, not item
    - Item types count on level is const for difficulty level
      (easy - 4, normal - 5, hard - 6)
    - No time x1.5 bonus for easy level
  * Fixes:
    - Fixed hanging when no moves on level
    - Fixed odd scoring when no data folder found

**version: 0.2.2**
  * Gameplay Changes:
    - Bonus and tools are now given after passing some levels
    - Bonus for a remaining time decreased
    - Some levels redesigned to be easier to play
  * Fixes:
    - GNU/Linux: now should work without installation
    - Fixed flashing of items after appear at the beginning of the level
    - No hint drawing while showing statistics
  * Improvements:
    - Added "Restart level" button
    - Improved move hinting
    - Now tools can be canceled by placing back
    - Game progress saved for each levelpack
    - Player profile format changed to XML

**version: 0.2.1**
  * Gameplay Changes:
    - Timer tool - 60 seconds now
    - Puzzle mode has no time limit
  * Fixes:
    - Fix of occasional reactivation of the tools while starting a new level
    - No hint drawing for inactive tools
    - Fixed changing of the theme during the game
  * Improvements:
    - Added auto-pause when losing focus

**version: 0.2.0**
  * A lot of fixes and gameplay changed

**version: 0.1.0**
  * Initial Release
